Use it to set which islands get topology copied over to them. Your primary starter tool is the similarity slider.Topocopy works in all four RizomUV modes, Point( F1), Edge ( F2), Polygon( F3) and Island Mode ( F4).It's now Alt+C all the way Here is how it works: This means you can now really copy cuts and unwraps from one island to another, including topology that had pinch or spread fixed, or was just in need of a little tender love and optimising. It will do this even if they are geometrically, but not topologically different. The process is so easy, because when you're working with TopoCopy, it actively looks for similar elements in your model. T he first thing you need to know about Topocopy is that it reduces UV Mapping of topologically and/or geometrically similar islands a three step process:
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